A Slice of Light

Hellen Sky & collaborators

8 August - 9 August 2009

Hellen Sky (digital choreographer/performer/director/writer/teacher)
Hellen's work poetically bridges the human and the technological. Working collaboratively her research interests centre on choreography and new technologies. With peers from arts, science and computer design, her work often uses data generated by the body to affect the relationship between multiple media. Hellen has been the recipient of major artistic funding from state, federal and international arts organisations and philanthropic trusts. Her post graduate research - the cellulardata body - Borderless Bodies - SIAL, RMIT is informed by her experiential knowledge of digital performance.

Dr Garth Paine (interactive audio design composer)
Garth Paine is a senior lecturer in music technology and member, MARCS Auditory labs, University of Western Sydney, where he leads the Virtual, Interactive Performance Research environment (VIPRe). He is internationally regarded as an innovator in the field of interactivity, exhibiting and performing in Australia, Europe, Japan, USA and Asia. He has been part of the organising and peer review panels for the International Conference On NewInterfaces for Musical Expression (NIME) since its inception, and invited as guest editor of Organised Sound, a preeminentinternational journal on music technology published by Cambridge University Press.

Brandon Hur (Interactive computer design and industrial designer)
Brandon devises interactive objects using a range of remote sensor technology to orchestrate connectivity to actual unique design objects to virtual projection environments. He does this in collaboration with dancers, choreographers, and industrial design projects

Res/Assoc/Prof Paul Bourke (UWA, Western Australian Supercomputer Program (WASP))
Paul Bourke, Research Associate Professor (Visualisation) for the Western Australian Supercomputer Program at UWA, has been building on a previous collaboration with Sky 'Deep Space' installation, featuring non-linear projection system and data simulations of the cosmos.

Hellen Sky & collaborators aim to innovate in the performing arts and media arts, by devising transdisciplinary projects, using the potential of human creativity and the inventiveness of computer interactivity to find new ways of telling stories relevant to the complex climates of the 21st century, and which engage with all audiences regardless of age, or culture through the imaginative interplay of images, movement, spoken word and virtual - physical design that touch our senses with humour and beauty.